June has passed and with the passing of June, we have entered summer and gotten lots of new and fun Mobile Strike features. We are back with another monthly recap. Keep reading to find out the latest and sometimes greatest in the Mech Dimension for June 2021.
What are Monthly Recaps?
Monthly Recaps are when we look back at the past month and the articles and releases we saw. While you will be able to find this content in other articles as well, you will find the basics here. These basics include:
- The Release
- Details of the Release
- Any early costs collected
June 2021 Article From the Mobile Strike HQ Team
In June, we brought you four new articles from our Mech Dimension Team. Make sure you get the chance to check out these fun and informative articles.
- A Mech Dimension May 2021 Recap
- Trolls: The Toxic Members of Gaming and the Internet
- The Ultimate Guide to Scouting
- MissTypan’s Ultimate Guide on Commanders 1-4
Spring Rewards End, Summer Rewards Begin
The end of Spring loyalty rewards brought a new path to blaze in purchase rewards. Blazing Summer Loyalty Rewards have arrived with a new Mod and Insignia for those achieving higher spender levels.
Check out the new Mod and Insignia offered by Summer rewards in the image below.
Headquarters Level 150
Headquarters level 150 entered the scene with a race event attached. New HQ levels require Vital Building Blueprints.
When we are looking at new HQ levels we look at two aspects.
- Stats Added
- Features added
Gear Set Leveling
Personally, gear set leveling is one of my favorite hidden stats. This month we saw increases to our gear set leveling for all three of our main gear sets.
- Garrison Gear Set (Attack)
- Grand Protector Gear Set (Defense)
- Jungle Commando Gear Set (Control Point)
Check out the max stats that will be added to your gameplay when you level these sets all the way to level 50.
Frontier Rewards Research
Another Rewards Research has joined the game. We have been getting great mail with Basic Chips for this research that allows you to do some of the basic defensive and artillery researches. However, other researches need Epic and Legendary Chips that are available in packs.
This research has nice stats but because it is Rewards Research the stats are not as high as you will see in some of the more costly research.
Check out the stats you can get from this research in the image below.
Commander III Mastery
Commander III Mastery has arrived in the Mech Dimension. There are a few important things we want to keep in mind when we are looking at Mastery:
- Points for Commander III Mastery Skills can be purchased from the Gold Store.
- While Mastery does not have a Commander level per se there is a Commander level requirement on the Skill Nodes. This means that you must meet the prerequisite Commander level before you can spend your skill points. We saw this with Commander I and II as well. The players this impacts the most are traps who have purposely kept Commander levels low to avoid large power gains. It is now necessary for traps to weigh whether or not the power gain is worth the stat gain when looking at leveling up to skill Commander Mastery.
- Mastery Stats are applied even when that Commander is not active.
Commander III Mastery Stats
When we think of Commander III we are used to seeing stats for our Control Point players and defenders. However, some stats within the Commander III Mastery tree will be beneficial to our attackers. The current max stats we are going to get from Commander III Mastery are:
- 254,000% Type Attack
- 314,000% Type Defense
- 170,000% Type Health
- 800% Commander Attack
- 1,200% Commander Attack vs Raid Boss
- 380,000% Base Defending Attack
- 470,000% Base Defending Defense
- 255,000% Base Defending Health
- 380,000% Control Point Defending Troop Attack
- 380,000% Control Point Rally Troop Attack
- 209,000% Troop Defense
- 114,000% Troop Health
- 136,000% Combat Shielding
- 381,000% Trap Attack
- 471,000% Trap Defense
- 255,000% Trap Health
- 381,000% Artillery Attack
- 471,000% Artillery Defense
- 255,000% Artillery Health
We now have new Augments to add to our collection. These Augment stats apply to any player that emphasizes type stats, so basically everyone! The new Aftershock Augment Set provides type stats of all kinds.
Check out our new Augments in the image below:
New Assault Vehicle Levels
We have more Assault Vehicles increasing to level 60. This month we saw the Spider and Banshee increase to level 60. These monsters focus on stats for defenders and Control Point players.
Check out the stats on these new levels in the image below:
New Development Center Boosts
Another favorite hidden boost feature of mine! This month we saw stats added to our Development Center for defenders and control point players. To activate these boosts you will need Illusive Power Boost Development Components.
Check out the stats associated with these new boosts in the image below:
Mercenary Tier Seven Troops
We all knew that with the end of tactical T7 challenges these new troops would be here soon, and here they are. Mercenary T7 Research is structured very similarly to our previous Regular and Tactical T7 troops. We once again have unlocked challenges for these troops so we are able to open them over the next three months.
Check out the stats provided in the new Mercenary T7 Research in the image below:
This is perhaps one of the biggest updates we saw in June. Your OG Mech can now be upgraded to level 250. The OG has not seen updates in a long time so it is great to see him getting some love. We also now have Artillery Synergy. Will this change gameplay? I cannot wait to see.
With these new levels, all of your previous skills are now combined into the Mech Legacy node. We have the ability to use that skill point before we even level to new levels. This ensures you get relevant older bonuses while being able to move into new levels.
Mech Level 200 Stats
Mech Level 250 Stats
We are still working on collecting these costs! If you are able to contribute please let us know and we will get a cost guide out as soon as possible.
Check out our previous month’s recaps to see details on more releases we have seen over the past months in the Mech Dimension.
Mech Dimension Recaps
Check out what you may have missed in previous months and make sure your base is up to date!
Stay Tuned for more great information from our MSHQ Team as the Mech Dimension continues to evolve.
In addition, be sure to join our community on the Line App for more on the go tips!
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