We have tons of buildings in our empires. From the basic buildings to the newer buildings with special functions, each one of these buildings has a function. Earlier in the Mech Dimension, we took some time to cover the basic buildings and some of the stats they offer at lower levels. For more information on those be sure to check out the following article:
While this guide covered a few of the buildings to the left of our Base since that time we have had a few more released. Today we will cover some of the buildings that were originally in a Mech Base Walkthrough more in-depth as well as taking a look at new buildings that have been added.
What is a Special Building?
Special Buildings are defined as buildings that are not a part of our basic Base setup. These buildings have special uses and functions. In the Mech Dimension, we currently have x special buildings.
- Mech Station
- Black Market
- Shooting Gallery
- Nuclear Forge
- Titan Factory
- Commander Quarters
- Development Center
- Assault Vehicle Hangar
- Master Supply Depot
- Biotech Lab
- Troop Academy
- Combat Lab
While each of these buildings has a special function, not every one of these buildings provides stats. In this guide, we will cover what each of these buildings does and the benefit of this building for different types of players. Also, if applicable and available we will cover costs for each of these buildings.
Special Building One: The Portal
The Portal is one of the most simple buildings that we will cover. The sole purpose of the Portal is to help you move between the Mech and Cybernetic Dimension. Enter the Portal and you will have the opportunity to go to a different dimension and collect any linked rewards you have earned.
However, if you are like me this simple building is often forgotten as I logged into the Cybernetic side… recently… I think…
Special Building Two: Mech Station
The Mech Station is where your Mech is housed. We have a few guides that will help you know what you need to know about your Mech, depending on the level. However, here is what you need to know about the building.
The Station goes to level 2 the benefits of being at level 2 include a Mech Reinforcement capacity of 4, a Mech Deployment Size of 1, and a Mech Rally Size of 3.
In this building, you will be able to level up and skill your Mech. Do not forget that with recent VIP releases there is now a skill to here function for your Mech.
Do I need this?
Not only is this building simple to level but you cannot have a Mech if you do not have this building leveled and your Mech opened. With the Rebirth of the Mech, it has become even more relevant to Game Play then it was previously. So open up your Mech, level it up to Reborn Levels and reap the benefits.
Where can I read more about the Mech?
For more information about the Mech check out these articles:
Special Building Three: The Memorial
In the past, we were used to our Memorials having the capability of being leveled up. This gave us stats and special capabilities. At this time in the Mech Dimension that is not the case. Currently, the only function of our Memorial is to display our Losses (Commanders that have died either through execution or from taking a pill) and our Execution (Commanders we have killed). Word of caution to the traps out there!! A high-level Commander or well-known Commander in your Memorial could make some leads question whether or not to hit you, or present a challenge, who knows?
Special Building Four: The Black Market
The Black Market is another building that goes to level one. It does not provide any special stats or functions. The sole purpose of the Black Market in the Mech Dimension currently is to provide a place for you to purchase items with your Black Market tokens.
When the Black Market is open there are a variety of items you can purchase there from ports to gear mats to building items. This is a feature you want to be aware of especially when first starting the game. Items like Combine All or certain unlocks (Such as the Nuclear Forge) have historically been available in the Black Market. This is a feature that can help you get things you need without having to get it in a pack.
Special Building Five: The Shooting Range
The Shooting Range also only goes to level one and provides no stats for your Base. It is not a building you have to unlock or purchase. The Shooting Range has one function and that’s to use your Ammo in various Shooting Galleries to hit targets.
Why is this building important to me?
This building provides access to your Shooting Gallery, Black Market Shooting Gallery, and Hunter’s Gear Set Shooting Gallery. There is also a place for the Mobile Ops, however, that is listed as coming soon.
When you are hitting the Target’s in these Shooting Galleries be sure to do so in conjunction with events to earn even more prizes. The Shooting Gallery provides different resources and other items. The Black Market Shooting Gallery is going to give you Black Market chests which when you open will provide Black Market currency and Loyalty.
Finally, the Hunter’s Gear Set Shooting Gallery provides mats for Hunter’s Gear. The most utilized function of this building currently is likely going to be your Black Market Shooting Gallery.
Special Building Six: Nuclear Forge
Nuclear Forge is a very important building in your Base. This building is a must-have for players at every level and is one you will want to focus on from early on. The Nuclear Forge is going to provide set bonuses for your gear. This means that even if you are not wearing that gear set if the set bonus is unlocked you will be getting those stats.
This building currently goes to level 6. By unlocking the lower levels of the building you will unlock set bonuses at various gear qualities. Simply unlocking the Nuclear Forge will give you set bonuses for legendary gear. However, by leveling up you will get set bonuses for Elite, Advanced, Standard, Specialized, and Basic Gear. That means that if you are not able to craft a full legendary set you can still reap the benefits from a full set bonus.
However, here is what is important to know, these bonuses do not stack. So if you have the building fully leveled and a set of gear at each level of bonus you only get the set bonus for the highest quality.
Building Capabilities and Cost
|1||Unlock Legendary Set Bonus||Nuclear Forge Unlock|
|2||Unlock Set Bonuses up to Basic||20 Blueprints|
|3||Unlock Set Bonuses up to Standard||40 Blueprints|
|4||Unlock Set Bonuses up to Specialized||60 Blueprints|
|5||Unlock Set Bonuses up to Advanced||80 Blueprints|
|6||Unlock Set Bonuses up to Elite||300 Blueprints|
Do I need this?
Yes, Yes, a million times yes. While it is not necessary to level up this building you at least need to unlock it. When looking at stats the bonuses you get from the Nuclear Forge are going to quickly add up. This is going to be one of the most important buildings you can have when it comes to boosting your stats.
Special Building Seven: Titan Factory
The Titan Factory does what it sounds like it does, it trains Titans in your Base.
The Titan Factory currently goes to level 10 by leveling up this building you can increase your Titan Creature capacity and Training Queue.
Here you can train Titan Creatures. There are currently four that can be utilized:
- Mechanized Guardian- These are Defense Titans
- Mechanized Raider- These have a few benefits including double the speed T1, a bigger load carrying capacity, and more
- Mechanized Caravan- these are farming Titans and are intended to help with gathering
- Mechanized Legionnaire- These are Titans that are intended for Attack.
Do I need this?
Probably not, this is not a building that is going to make or break you. The reason that you do not hear about Titan creatures a lot in the Mech Dimension is that not many players are actively using them. Those that do use Titans tend to see them die first in battle situations. If you want to play around with Titans and see what they can do for you, have at it, but when focusing on what you need this is a building that is not going to be a top priority.
There are a ton of buildings that are available in the Mech Dimension. This week we have covered 7 of the 15 special buildings available. While some of these buildings do not have many functions they all have their use. We will continue to explore these buildings and their functions in part 2.
Do you have more questions about Special Buildings in the Mech Dimension? Make sure you join us on Line, Facebook, and Discord for more great Mobile Strike info.
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