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Home Strategy Guides Buildings

A Review of Mech Dimension Special Buildings Part 3

The Costs, Benefits, and uses of Special Buildings in the Mech Dimension

Cinder by Cinder
January 28, 2022
in Buildings, Intermediate, Mech
Reading Time: 8 mins read
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Contents

  1. A Quick Recap 
  2. Special Building Twelve: The Master Supply Depot 
    1. Master Supply Depot Costs and Benefits
      1. Master Supply Depot Stats and Increases
    2. Is the Master Supply Depot worth the cost?
  3. Special Building Thirteen: the Biotech Lab
    1. Costs and Benefits of the Biotech Lab
    2. Functions of the Biotech Lab
      1. Three Steps to manufacturing a perfect Serum
    3. Is the Biotech Lab worth it? 
  4. Special Building Fourteen: The Troop Academy
  5. Special Building Fifteen: The Combat Lab
    1. Costs and Benefits of The Combat Lab
    2. Do I need the Combat Lab?

In the Mech Dimension, there are a variety of buildings that fall outside what we may consider our “normal buildings.” These buildings have special functions and special costs when leveling them up. In the previous two articles, we began to discuss these buildings and covered the first eleven buildings on our list of Fifteen. If you did not get a chance to read this article make sure you do. 

A Review of Mech  Dimension Special Buildings Part 1 

A Review of Mech  Dimension Special Buildings Part 2 

This week we will continue to cover what each of these buildings does and the benefit of this building for different types of players. Also, if applicable and available we will cover costs for each of these buildings. However, before we get started we are going to give you a quick recap. 

A Quick Recap 

Special Buildings are defined as buildings that are not a part of our basic city setup. These buildings have special uses and functions. In the Mech  Dimension, we currently have 15 special buildings. 

  1. Portal
  2. Mech Station
  3. Memorial
  4. Black Market
  5. Shooting Gallery 
  6. Nuclear Forge
  7. Titan Training Grounds
  8. Commander’s Quarters
  9. Development Center
  10. Monument
  11. Assault Vehicle Hangar
  12. Master Supply Depot
  13. Biotech Lab
  14. Troop Academy
  15. Combat Lab

While each of these buildings has a special function, not every one of these buildings provides stats and while some buildings are must-have buildings others are buildings that we may be able to wait on or not unlock. In Part 1 we covered the first seven buildings. In last week’s part two we covered up through the Assault Vehicle Hangar. This week we will be wrapping it up with the Master Supply Depot, the Biotech Lab, the Troop Academy, and the Combat Lab.  

Special Building Twelve: The Master Supply Depot 

Master Supply Depot

The Master Supply Depot is purely a stats building. To understand whether or not this building is essential to you first, you must understand the costs and the benefits that it provides. 

Master Supply Depot Costs and Benefits

The Master Supply Depot currently goes to level 210. This building has gone through multiple updates over time. With new releases, we always see 10 levels at a time. While this building started as purely a stats building it also gives a new function at level 35. 

 **At Level 35 of this building once you complete a set bonus it is always active even if you later get rid of the gear. 

Master Supply Depot Stats and Increases

In the table below you can see the max stats of the Master Supply Depot and the increase in stats from level 200 to 210.

MSD 210

 Master Supply Depot Costs

We are still in the process of collecting the latest costs, however, it does currently appear that the costs do vary from previous patterns.

MSD Level 150MSD Costs

 

**Please remember that these costs are community gathered and let us know if any numbers are not correct or help fill in any blanks that we are missing! We appreciate your help and support with making sure that everyone is able to better plan as they level up.

Is the Master Supply Depot worth the cost?

The simple answer to this question is yes. For every type of player, there is added benefit from this building. When we look at lead players we will see increased attack stats, Deployment sizes, and debuffs. For Control Point players, we see more Control Point stats, Deployment size, and debuffs as well. Finally, for traps, there are a few benefits. First, this is a great hidden stat the only way another player is going to know you have it is by scouting you and that can be easily hidden with anti-scout. Secondly, the Master Supply Depot adds no power which is always great for you traps that like playing it tiny. Finally, when looking at stats we have some Base defender attack which is the biggest stat benefit in my opinion even though the debuffs will also work to your advantage. This is a great place to get stats but be sure to prioritize it accordingly with what stats you need to enhance your build. 

Special Building Thirteen: the Biotech Lab

Biotech Lab

The Biotech Lab where we all get to be scientists and brew our concoctions of stats. This building is another one that contains a wealth of benefits and various costs. 

Costs and Benefits of the Biotech Lab

First, we will cover the building in and of itself, while it is difficult to give the exact benefits of the Biotech Lab we will look at this in two parts, the building itself and the benefits of the functions of the building. This building has been upgraded two times at this point. Originally the lab went to level five, later on new unlocks were released and the building level was raised to level ten. 


**Please note that these costs are a community gathered and let us know if anything needs to be changed

The benefits of the building itself correspond with the level and increase the number of ingredient manufacturing slots and Serum duration. 

Functions of the Biotech Lab

When we get past the actual building itself we are going to look at the function which is to manufacture Serums. Serums are great hidden stats for players of all types. We have seen several releases of new ingredients and test tubes since the Biotech Lab was first released. One of the questions we often hear asked is for recipes for Serums. However, the great thing about Serums is you can create your recipes based on what you have. 

Three Steps to manufacturing a perfect Serum
  1. Enter your lab and determine what stats you are looking to enhance. Pick a test tube that has these stats. 
  2. Go to your ingredients list and find the ingredients you have that best enhance the stats of your test tube. 
  3. Once you select your ingredients hit manufacture and voila you have a handmade Serum. 

To equip your Serum simply go back to your Lab and click use Serum. Grab the Serum you want and click use and then okay and your Serum is now equipped. 

Is the Biotech Lab worth it? 

Yes, the Biotech Lab is worth it. However, we also must look at leveling up this building. Whether or not this is worth it is going to be dependent on the type of player you are and the cost. There are two things you will want to look at when determining whether or not to upgrade your Biotech Lab:

  1. Is the extended duration worth the cost? 
  2. Are the stats I gain because of the additional ingredients I will be able to add to the Serum worth it? 

This will help you determine whether or not the cost makes leveling up your lab worth it. 

Special Building Fourteen: The Troop Academy

Troop Academy

The Troop Academy is a building that does not get a lot of attention in the Mech  Dimension. Currently, the only use for the building is to promote troops. Currently, we do not have much information available for the Troop Academy. This is not a building that we would say you have to have and many players have chosen to not. We will bring you more information regarding this building as we are able. 

Special Building Fifteen: The Combat Lab

Combat Lab

The Combat Lab has also been through a couple of updates and has several functions. 

Costs and Benefits of The Combat Lab

The Combat Lab currently goes to level 10. By leveling from level 6 to 10 you can increase your Max Core Power Level. Here are the current costs for this building. 

Level Cost
1 Unlock
2 20
3 40
4 60
5 80
Level Cost
6 800
7 1,400
8 2,000
9 2,600
10 3,200

**Please note that these costs are a community gathered and let us know if anything needs to be changed

The benefits of this building include the ability to upgrade gear and utilize set gear leveling. Please note that set gear leveling requires an unlock of its own and there are limited sets that are currently able to be leveled. 

Do I need the Combat Lab?

The ability to upgrade gear in and of itself is not worth it. The materials needed to upgrade are difficult to come by and it is better to try to manufacture at the level you need. However, set gear leveling is a great place to get some additional stats on the various types of gear that you are currently able to level. If you have the gear and the materials to level then this building is worth it. However, if you do not have any of the gear sets that can be leveled then this is a feature you will want to wait on while you work on increasing your gear inventory. 

We have now covered all fifteen special buildings in the Mech Dimension. These buildings are great places to get extra stats and have some great functions that can help us to continue to improve our accounts. However, make sure you prioritize well! Do you have more questions? Make sure you join the conversation on our socials! 

Line: Add thatcinder and request an invite to the Mobile Strike HQ room (please specify Mech, Cyber or both).

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Tags: Biotech LabBuildingsFeaturedMech DimensionSupply Depot
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Cinder

Cinder

Cinder rocks the Mech side. She has a wealth of experience in mobile strategy games and is excited to bring that attention to detail to Mobile Strike HQ. Her favorite events to play are Kill Events. Cinder is a member of !SS!.

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Comments 4

  1. Jeanmarie says:
    2 years ago

    How do you get a portal? Spent 25.00 on 2 packs and yet no unlock?

    • Cinder says:
      2 years ago

      not every account is equipped with a portal. Some accounts for awhile did not have the option to go to the cyber dimension. I am hearing that this is becoming possible again. However, you do not need any sort of unlock for a portal you either have it or you do not.

  2. Me2 Me2 says:
    11 months ago

    Another building to ignore is the Command Post – does nothing but increase ever so slightly your troop count, in increments of 10M – which is the same amount you’d get in pack along with other useless goodies. JMO

    • MissTypan says:
      8 months ago

      Agreed Meme, hopefully, they introduce some boosts to this building at some stage. 😉

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