Our Hydro Mechs have now joined our Inferno mechs with higher levels. These new Mechs have much of the community wondering what kind of power they have and how the new synergy boost will impact us as players. We are going to bring you the basics of the newest Mech levels today, however, as always we will continue to keep you updated on the latest news regarding our Mechs as they evolve.
The Details
Our Mech’s Station is continuing to evolve as the game progresses. We are now up to 4 Mechs all with their own level cap. Our Hydro Mech now goes to level 100 and I am sure we can be expecting to see our Terra Mech follow suit with higher levels and higher stats. When entering your Mech’s Station you will currently see:
- The Reborn Mech (Max Level 150)
- The Inferno Mech (Max Level 100)
- The Hydro Mech (Max Level 100)
- The Terra Mech (Max Level 50)
We are familiar with the Hydro Mech and it’s lower level benefits and stats. However, today let’s take a look at the increased skills and recommendations for skilling for every player type.
The Stats
Once again all of the stats are divided into their own groupings and we will cover each of these and what the stats actually do.
Mech Assembly
These are skills that will impact your Mech in some way.
- Mech Assembly: Auto Repair (Max: 1,000%)- This skill will help your Mech heal faster and recover its HP
- Mech Assembly: Hydro Mech Development (Max: 100,000)- This Skill will grow your Mech’s HP bar.
- Mech Assembly: Boosters (Max: 600%)- This skill will give your Mech a faster march
Mech Spark
These are going to be your Type Stats that will work to strengthen your Infantry, Armored Vehicle, and Tactical Stats.
- Mech Spark: Type Attack (Max: 20,000%)
- Mech Spark: Type Defense (Max: 38,000%)
- Mech Spark: Type Health (Max: 20,000%)
Mech Annihilation
These are going to be your Base Assault Stats. These stats will only be effective when attacking the Base of another player.
- Mech Annihilation: Base Assault Attack (Max: 55,000%)
- Mech Annihilation: Base Assault Defense (Max: 60,000%)
- Mech Annihilation: Base Assault Health (Max: 40,000%)
Mech Core
These will be your Troop Stats that will be effective in multiple scenarios.
- Mech Core: Troop Attack (Max: 40,000%)
- Mech Core: Troop Defense (Max: 46,000%)
- Mech Core: Troop Health (Max: 35,000%)
Mech Pride
These stats are where our Inferno Mech continues to have a Tactical specialization. These will really boost your Tactical stats.
- Mech Pride:Tactical Attack (Max: 30,000)
- Mech Pride: Tactical Defense (Max: 38,000%)
- Mech Pride: Tactical Health (Max: 28,000%)
Mech Havoc
Your Mech Havoc Skills are going to have a Control Point focus. These stats will only apply in Control Point Scenarios.
- Mech Havoc: Control Point Rally Troop Attack (Max: 44,000%)
- Mech Havoc: Control Point Defender Troop Attack (Max: 44,000%)
- Mech Havoc: Control Point Troop Health (Max: 30,000%)
Mech Eradication
The Mech Eradication Skills are a bit of a mixed bag with stats that will help in a couple of areas. The unique thing about this section of skills is that this is the first time that we have seen any debuffs given by the Inferno Mech.
- Mech Eradication: Combat Shielding (Max: 58,000%)
- Mech Eradication: Tactical Attack and Tactical Attack on Battle Marked Target (Max: 20,000%)
- Mech Eradication: Ultimate Hydro Mech Expansion (Max: 200,000)- This skill once again increases the HP bar on your Mech.
The Costs
Based on previous costs we believe that Hydro Costs Levels 51 to 100 will continue to echo those of Mechs before them.
Hydro Costs Levels 51 to 100 | |||
Level | Cost | Level | Cost |
51 | Free | 76 | 5m |
52 | 100k | 77 | 5m |
53 | 200k | 78 | 5m |
54 | 300k | 79 | 5m |
55 | 400k | 80 | 8m |
56 | 500k | 81 | 10m |
57 | 500k | 82 | 10m |
58 | 500k | 83 | 10m |
59 | 500k | 84 | 10m |
60 | 700k | 85 | 10m |
61 | 900k | 86 | 10m |
62 | 1.1m | 87 | 10m |
63 | 1.3m | 88 | 15m |
64 | 1.5m | 89 | 15m |
65 | 1.5m | 90 | 15m |
66 | 1.5m | 91 | 15m |
67 | 1.8m | 92 | 15m |
68 | 2.2m | 93 | 15m |
69 | 2.5m | 94 | 15m |
70 | 2.5m | 95 | 15m |
71 | 2.5m | 96 | 15m |
72 | 3m | 97 | 20m |
73 | 3m | 98 | 20m |
74 | 4m | 99 | 20m |
75 | 4m | 100 | 20m |
Mobile Strike HQ |
**These numbers are community gathered. Please let us know if you are able to help fill in any blanks and we will update costs as we are able to do so. In addition, please let us know if any numbers are inaccurate and we will update them.
The Comparison
When we look at new Hydro Levels next to our higher level of inferno we are going to see the same stat increases. Unlike with the first 50 levels we will not see increased stats here. However, because the first 50 Levels did have a slight increase for Type Stats and Overall Troop Stats but we did not see this same pattern repeat in levels 51 to 100.
New Hydro Levels for Defenders
New Hydro Levels are going to continue to strengthen type stats for defenders. When we look at new Hydro levels for defenders we again want to look at what stats to prioritize when skilling. Remember that all of your Mechs when at home will help to defend your Base.While new Mechs have limited stats for Defenders they are still very effective in helping make our defense stronger so knowing what to focus on for skills is essential.
Skill Focus for Defenders
- Mech Spark Skills
- Mech Pride Skills
- Mech Eradication (Attack Debuff and Tactical Attack)
New Hydro Levels for Attackers
Next up we are going to look at new Hydro levels for Attackers. There are more stats to focus on as an attacker. We will see your Hydro taking an edge in strength as it achieves higher levels. We have not yet tested higher levels of the Hydro however, it will likely perform similarly to the higher level Inferno. There has now been a synergy boost released for the Hydro as well which is something that will boost your attack even more with your Hydro Dragon.
Skill Focus for Attackers
The Skill priority focus for attackers will look like this:
- Mech Annihilation
- Mech Spark
- Mech Pride
- Mech Eradication
- Mech Core
New Hydro Levels for Control Point Players
Finally, last but not least let’s take a look at new Hydro Levels for Control Point Players. For this player type, we are going to see increased stats as well to help in Control Point Play.
Skill Focus for Control Point Players
- Mech Havoc
- Mech Spark
- Mech Pride
- Mech Eradication
- Mech Core
MSHQ Tips for Skilling the new Mech Levels
We have looked at the stats provided and who they help. We have looked at the impact of new Mech levels for attackers. Now let’s talk about the strategy behind how to skill. This applies no matter what type of player you are.
- Skill all the way down as low as you can on the skill tree using minimal points.
- Starting from the bottom of the skills tree fill the skills that you are focusing on until you cannot anymore and work your way up.
The reason we skill this way is we want to be sure we are putting our skill points in the boxes that will give us the most bang for our buck. The skills at the bottom tree are going to have higher stats and so you want to be sure you fill those boxes first.
What’s Next?
Looking for more great content to read? We have 100s of helpful guides to help you on your way as you build up and prepare to engage in War. Now that you have had the chance to read up on our Terra Mech be sure to take the chance to brush up on your Inferno and Hydro Mech and the stats offered by those two.
Reborn Mech
The Reborn Mech was our original Mech released and we take a closer look at it in the following articles.
Understanding your Mech in the Mech Dimension– This article covers the initial 50 levels of your Mech Dimension Mech.
Understanding your Mech in the Mech Dimension Part 2– This article takes a closer look at levels up to 100 of your Mech Dimension Mech.
Understanding your Reborn Mech– This article looks at your first Mech even closer at levels beyond 100.
Inferno Mech
Make sure you take the chance to go back and read up on your Inferno Mech and the Synergy boost that comes with these levels.
An Introduction to your Inferno Mech
Hydro Mech
After the Inferno Mech we saw the Hydro Mech join the family with a Tactical Focus.
An Introduction to your Hydro Mech
Terra Mech
The Terra Mech was the final Mech to join us to complete the troop combat circle with an Armored VehicleFocus.
Stay Tuned
Stay Tuned for more great information from our MSHQ Team as the Mech Dimension continues to evolve.
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