• Contact Us
  • Login
  • Register
Mobile Strike HQ
  • Beginner’s Guides
    • Navigating Mobile Strike – Part 1
    • Navigating Mobile Strike – Part 2
    • Prioritize What You Need – Part 1
    • Prioritize What You Need – Part 2
    • Prioritize What You Need – Part 3
    • Am I Safe in the Mech Dimension?
    • Am I Safe in the Cybernetic Dimension?
    • Free to Play Guide
    • Customer Service Ticket Guide
    • Safety in a Gaming Community
    • Gaming Safely for the Ladies
  • Equipment
    • Guide to Cybernetic Gear
    • Guide to Mech Gear
    • Augments Guide
    • Insignia Banners Guides
    • Serum Recipes (Cyber)
    • Zeal Serum Guide (Cyber)
  • Buildings
    • Assault Vehicle Hangar Guide
    • Mech Special Buildings – Part 1
    • Mech Special Buildings – Part 2
    • Auxiliary Buildings (Cyber)
    • Development Center Guide (Cyber)
    • New Insignia Building (Cyber)
  • Combat
    • Offense
      • Building Stats as an Attacker
      • Rally Lead Guide
      • Quick Attack Guide (Mech)
      • Quick Attack Guide (Cyber)
      • Quick Control Point Guide (Mech)
      • Quick Control Point Guide (Cyber)
      • Find Stats as a Control Point Player
      • Build your Stats as a Control Point Player
    • Defense
      • Trapping Guide (Mech) – Part 1
      • Trapping Guide (Mech) – Part 2
      • Building Stats as a Trap (Mech) – Part 1
      • Building Stats as a Trap (Mech) – Part 2
      • Quick Defense Guide (Cyber)
    • Research
      • Cybernetic Research Guide Part 1
      • Cybernetic Research Guide Part 2
      • Mech Research Guide Part 1
      • Mech Research Guide Part 2
    • Troops
      • Cybernetic Troops Guide
      • Mech Troops Guide
  • Cybernetic
    • Cybernetic Commander Guide
    • Advanced Cyber Commanders Guide Part 1
    • Advanced Cyber Commander Guide Part 2
    • How to Catch Up in the Cybernetic Dimension
    • Building Cyber Stats Part 1
    • Building Cyber Stats Part 2
    • Understanding Stats in the Cybernetic Dimension
    • Cyber Guide To Stats Part 1
    • Cyber Guide to Stats Part 2
    • Cyber Gear Basics
    • Advanced Cybernetic Gear
    • Cybernetic Arsenal Guide
    • Cybernetic Deft Combat Research
  • Mech
    • Beginner’s Guide to Mech Dimension
    • Mech Commander Guide
    • Mech Base Guide Part 1
    • Mech Base Guide Part 2
    • Mech Research Guide
    • Mech Quick Attack Guide
    • Cores Guide (Mech)
    • Mech Guide
      • Introducing the Hydro Mech
      • Introducing your Inferno Mech
      • Introducing your Terra Mech
  • Community
    • All
    • Events
    • Game News
    • Player Spotlight
    • Site News
    MissTypan’s Ultimate Guide to Events

    MissTypan’s Ultimate Guide to Events

    Control Point Quick Guide

    Control Point Quick Guide

    The Mech Dimension In Review

    The Mech Dimension In Review

    Amazon Coins – Save Money and Avoid Fees

    Amazon Coins – Save Money and Avoid Fees

    Cheap Mobile Strike Gold Packs – Amazon Special!

    Free Mobile Strike Pack: Amazon Coins Giveaway

    Cheap Mobile Strike Gold Packs – Amazon Special!

    Games and Stress: Decreasing Stress in the Mobile Strike Community

    Games and Stress: Decreasing Stress in the Mobile Strike Community

    How to Effectively Communicate With Mobile Strike Developers

    How to Effectively Communicate With Mobile Strike Developers

    New Site Feature: Bookmarks!

    New Site Feature: Bookmarks!

No Result
View All Result
  • Beginner’s Guides
    • Navigating Mobile Strike – Part 1
    • Navigating Mobile Strike – Part 2
    • Prioritize What You Need – Part 1
    • Prioritize What You Need – Part 2
    • Prioritize What You Need – Part 3
    • Am I Safe in the Mech Dimension?
    • Am I Safe in the Cybernetic Dimension?
    • Free to Play Guide
    • Customer Service Ticket Guide
    • Safety in a Gaming Community
    • Gaming Safely for the Ladies
  • Equipment
    • Guide to Cybernetic Gear
    • Guide to Mech Gear
    • Augments Guide
    • Insignia Banners Guides
    • Serum Recipes (Cyber)
    • Zeal Serum Guide (Cyber)
  • Buildings
    • Assault Vehicle Hangar Guide
    • Mech Special Buildings – Part 1
    • Mech Special Buildings – Part 2
    • Auxiliary Buildings (Cyber)
    • Development Center Guide (Cyber)
    • New Insignia Building (Cyber)
  • Combat
    • Offense
      • Building Stats as an Attacker
      • Rally Lead Guide
      • Quick Attack Guide (Mech)
      • Quick Attack Guide (Cyber)
      • Quick Control Point Guide (Mech)
      • Quick Control Point Guide (Cyber)
      • Find Stats as a Control Point Player
      • Build your Stats as a Control Point Player
    • Defense
      • Trapping Guide (Mech) – Part 1
      • Trapping Guide (Mech) – Part 2
      • Building Stats as a Trap (Mech) – Part 1
      • Building Stats as a Trap (Mech) – Part 2
      • Quick Defense Guide (Cyber)
    • Research
      • Cybernetic Research Guide Part 1
      • Cybernetic Research Guide Part 2
      • Mech Research Guide Part 1
      • Mech Research Guide Part 2
    • Troops
      • Cybernetic Troops Guide
      • Mech Troops Guide
  • Cybernetic
    • Cybernetic Commander Guide
    • Advanced Cyber Commanders Guide Part 1
    • Advanced Cyber Commander Guide Part 2
    • How to Catch Up in the Cybernetic Dimension
    • Building Cyber Stats Part 1
    • Building Cyber Stats Part 2
    • Understanding Stats in the Cybernetic Dimension
    • Cyber Guide To Stats Part 1
    • Cyber Guide to Stats Part 2
    • Cyber Gear Basics
    • Advanced Cybernetic Gear
    • Cybernetic Arsenal Guide
    • Cybernetic Deft Combat Research
  • Mech
    • Beginner’s Guide to Mech Dimension
    • Mech Commander Guide
    • Mech Base Guide Part 1
    • Mech Base Guide Part 2
    • Mech Research Guide
    • Mech Quick Attack Guide
    • Cores Guide (Mech)
    • Mech Guide
      • Introducing the Hydro Mech
      • Introducing your Inferno Mech
      • Introducing your Terra Mech
  • Community
    • All
    • Events
    • Game News
    • Player Spotlight
    • Site News
    MissTypan’s Ultimate Guide to Events

    MissTypan’s Ultimate Guide to Events

    Control Point Quick Guide

    Control Point Quick Guide

    The Mech Dimension In Review

    The Mech Dimension In Review

    Amazon Coins – Save Money and Avoid Fees

    Amazon Coins – Save Money and Avoid Fees

    Cheap Mobile Strike Gold Packs – Amazon Special!

    Free Mobile Strike Pack: Amazon Coins Giveaway

    Cheap Mobile Strike Gold Packs – Amazon Special!

    Games and Stress: Decreasing Stress in the Mobile Strike Community

    Games and Stress: Decreasing Stress in the Mobile Strike Community

    How to Effectively Communicate With Mobile Strike Developers

    How to Effectively Communicate With Mobile Strike Developers

    New Site Feature: Bookmarks!

    New Site Feature: Bookmarks!

No Result
View All Result
Mobile Strike HQ
No Result
View All Result
Home Strategy Guides Combat

How to Build your Stats as a Trap in the Mech Dimension Part 2

Prioritizing, Knowing, and Finding the Stats you need as a Trap

Cinder by Cinder
May 29, 2020
in Combat, Defense, Intermediate, Mech
Reading Time: 7 mins read
0 0
0
1
SHARES
520
VIEWS
Share on FacebookShare on Twitter

Contents

  1. A Quick Recap
  2. Prioritizing your stats as a Trap in the Mech Dimension 
    1. When to Prioritize the different stats
    2. Which Health, Attack, and Defense Stats should I Prioritize? 
  3. 8 MSHQ Tips on Where to Find Stats as a Trap
    1. MSHQ Tips One: Research
    2. MSHQ Tips Two: The Development Center
    3. MSHQ Tips Three: Buildings
    4. MSHQ Tips Four: Assault Vehicle and Mechs (oh my) 
    5. MSHQ Tips Five: Gear and Set Bonuses
    6. MSHQ Tips Six: Do not forget your Commander
    7. MSHQ Tips Seven: Steadfast Skills
    8. MSHQ Tips Eight: Mods, Insignias, VIP, Serums 
  4. What other questions do you have? Let us know in the comments below.

In our last article for how to Build your Stats in the Mech Dimension we spent a lot of time talking about how stats work as a trap. We looked closely at health, defense, and attack and why all three of these stats are so necessary for our trapping community. This week we want to take some time to really look at which Health, Attack, and Defense stats you should be working towards increasing and how to prioritize that. In addition, we will also take some time to cover the different places you are able to find those stats. 

However, if you have not yet had the opportunity to look at the first two articles in this series make sure you catch up and build the foundation to continue this series with TeamMSHQ Tips.

How to Build Your Stats in the Mech War Dimension Part 1

How to Build Your Stats as a Trap in the Mech Dimension

A Quick Recap

In the Mech War Dimension, there are three stats and different forms of those that are very important to traps. Those are Attack, Health, and Defense. Last week we took a closer look at how the stats work. We have also taken some time to cover definitions of the stats so you understand what you are looking at when looking for stats. 

However, just for reference, we will include our Stat dictionary here again.

Mobile Strike Stats Dictionary

Prioritizing your stats as a Trap in the Mech Dimension 

When it comes down to it, how do we prioritize our stats as traps in the Mech Dimension? Well hopefully you read the previous article and know how your stats work. If you did not, then do me a favor, please, please, please go back and read it. By knowing how the stats work you will be able to better understand how to prioritize them. 

For those of you who still have not gone back to read the previous guide (seriously?) here is a quick rundown for you. 

  1. Attack helps kill off more of your attacker’s deployment. 
  2. Defense acts as a “shield” for your troops so that not as many can be killed. 
  3. Health makes your troops stronger so they can keep on fighting the good fight. 

When to Prioritize the different stats

Now that we know what the stats do how do we know when to prioritize certain stats over others? Part of knowing this is getting out there and playing the game. Let’s run through a couple of scenarios to help you with this question. 

Scenario One: You are hit and on fire. You check the report and see that you were not able to kill off all the troops in your attacker’s deployment. What Stat do you prioritize first? Answer: Attack before you move on to Health or Defense make sure that you at least have the ability to kill off your attacker’s deployment. 

Scenario Two: You are hit and on fire. You check the report and see that while you killed off the full deployment you still lost too many troops, hence, the fire. What Stat do you prioritize first? Answer: Health and Defense. You are able to kill off your attacker’s deployment so right now adding attack is not needed, Health and Defense will help to minimize your losses more so that even if you do burn it’s a pretty burn. Health is far more effective so if the choice is between Health and Defense choose Health first. 

You will notice that we have yet to talk about Combat Shielding or Accuracy. Here is the reason why, while Debuffs will help traps as well, building your own stats should always take first priority over debuffing your attacker’s stats. While Debuffs are great to add on as we are able to focus on the basics before worrying about debuffs. 

Which Health, Attack, and Defense Stats should I Prioritize? 

At this point we should know a few basic things:

  1. How our basic stats work
  2. Which stats are important to traps and why
  3. When to add what stat

So next, our question becomes which stats we should prioritize. If you look at Attack, Health, and Defense stats there are a ton of them. From Base Assault to Base Defense they run the gamut. In addition, over time with the release of more and more debuffs how we build as traps has changed. 

At this point in the game Troop Health and Defense have been tossed out the window for traps. Current, debuffs for attackers look a little something like this:

Combat Shielding 52,533%
Armor Piercing 134,675.65%
Accuracy 87,165.93%

As you can see those debuffs are quite high. This has led to stats prioritizing the following stats in the following order: 

  1. Base Defender Health 
  2. Base Defender Defense
  3. Base Defender Attack
  4. Type Stats such as Type Health, Defense and Attack

8 MSHQ Tips on Where to Find Stats as a Trap

We are going to look at the various places you can find stats as a trap and discuss the pros and cons of those areas. 

MSHQ Tips One: Research

Research is actually one of our top recommendations on where to find stats as a trap. Research used to look a lot different when it came to trapping. Often we were leary about the power gains and while some of the older Research in the Mech Dimension does come with Power gains more and more of the newer research does not. This makes Research power not as important as it used to be. If you do have high research Leads will be able to see the percentage done on your scout reports so it is not completely hidden but easy to hide by tossing on Anti-Scout. 

MSHQ Tips Two: The Development Center

The Development Center is another place to find some great hidden stats. There is no way to tell whether you are toting these boosts or not making this an easy area to grab stats. In addition, frequently we will see the items we need to complete these nodes in events. 

MSHQ Tips Three: Buildings

I know what comes to mind here is Hospitals, Training Grounds, and Banks. However, the only one of these three buildings that offer Combat Stats are your Banks which give Troop Defense. This is not as helpful to traps who are likely completely debuffed anyways. In addition, new levels of buildings are starting to provide Base Defender stats. However, many of us as traps prefer to stay at a lower Base level to increase the number of hits we receive and decrease power. 

When we are talking about Buildings we are talking about your Master Supply Depot and your Assault Vehicle Hanger. Your Master Supply Depot is going to provide Base Defender Attack, while your Assault Vehicle Hanger provides all three Base Defender Stats. 

MSHQ Tips Four: Assault Vehicle and Mechs (oh my) 

As Defenders, we have Assault Vehicles that go in our Wall and Mechs that can defend our Bases. These guys have Base Defender and Type Stats that can help when it comes to taking those hits. We have more information about your Mechs in our Mech Articles. 

Understanding your Mech Dimension Mech 

Understanding your Mech Dimension Mech Part 2 

Understanding your Reborn Mech 

Introducing your Inferno Mech 

MSHQ Tips Five: Gear and Set Bonuses

Gear is another great place to get stats this also takes us back to research a little with getting additional stats on our gear from our Manufacturing Tree. We can also get additional stats on our gear using Enchantments and Set Gear Leveling. In addition, the Nuclear Forge gives us set bonuses for full sets of gear that apply even when we are not wearing the gear. All of these are great gear-related places to get stats. However, remember that many but not all of these stats are visible and proceed with caution. 

MSHQ Tips Six: Do not forget your Commander

Your Commander is going to give you stats as well. Remember that for Traps Commander three is a current favorite, largely due to the fact that it provides extra hospital beds and Base Defender stats. However, remember when we are looking at the Commanders that they can quickly give us a lot of power gains. If you are looking to stay low power then this is something you need to consider as well as remembering that Commander Level is another visible stat. 

MSHQ Tips Seven: Steadfast Skills

Your Commander will also give you stats through Steadfast Skills. These stats apply whether or not that Commander is equipped. There is no power gain with this and Steadfast skills are a hidden stat so this a great place to get points in and utilize for additional stats. 

MSHQ Tips Eight: Mods, Insignias, VIP, Serums 

Mods, Insignias, and VIP are all other great places you can get stats for your an account. While these stats may seem “small” they do add up. Remember that things like Mods and Serums are hidden stats while VIP and Insignias are our more visible stats and keep that in mind when deciding on leveling your VIP or equipping your Insignias. For more information on all of these features be sure to check out, 8 Things to Remember in the Mech Dimension. 

What other questions do you have? Let us know in the comments below.

Line: Add thatcinder and request an invite to the Mobile Strike HQ room (please specify Mech, Cyber or both)

Discord: click here

Facebook: click here

 

Tags: FeaturedMech DimensionStats
Previous Post

Cybernetic Deft Combat Research

Next Post

The Complete Idiot’s Guide to Trapping in the Mech Dimension

Cinder

Cinder

Cinder rocks the Mech side. She has a wealth of experience in mobile strategy games and is excited to bring that attention to detail to Mobile Strike HQ. Her favorite events to play are Kill Events. Cinder is a member of !SS!.

Next Post

Player Spotlight: Mobzster

Latest Community News

MissTypan’s Ultimate Guide to Events
Events

MissTypan’s Ultimate Guide to Events

by MissTypan
January 27, 2022
3

This article touches on the various main events in the Mech Dimension. Each offers a unique recipe for victory even...

Read more
Control Point Quick Guide

Control Point Quick Guide

January 21, 2022
The Mech Dimension In Review

The Mech Dimension In Review

December 16, 2021
Amazon Coins – Save Money and Avoid Fees

Amazon Coins – Save Money and Avoid Fees

October 25, 2021
Cheap Mobile Strike Gold Packs – Amazon Special!

Free Mobile Strike Pack: Amazon Coins Giveaway

October 25, 2021

Recent Guides

Beginner

Cybernetic Arsenal Guide

January 28, 2022
Events

MissTypan’s Ultimate Guide to Events

January 27, 2022
Combat

Control Point Quick Guide

January 21, 2022
Combat

The Last Mobile Strike Strategy Guide You’ll Ever Need Part 2

January 27, 2022

Trending

  • MissTypan’s Ultimate Guide to Events

    MissTypan’s Ultimate Guide to Events

    0 shares
    Share 0 Tweet 0
  • Defense Quick Guide for Mobile Strike

    6 shares
    Share 6 Tweet 0
  • Commander Four Guide

    0 shares
    Share 0 Tweet 0
  • How to Efficiently Train Cybernetic Troops

    1 shares
    Share 1 Tweet 0
  • Mech Quick Attack Guide

    3 shares
    Share 3 Tweet 0

Join the HQ!

To better customize our content to each player, we are inviting our community to become registered users at Mobile Strike HQ!

REGISTER

Most Viewed

Defense Quick Guide for Mobile Strike

by Carol Burchett
January 7, 2022
2

MissTypan’s Ultimate Guide to Events

MissTypan’s Ultimate Guide to Events

by MissTypan
January 27, 2022
3

Editors' Picks

Cybernetic Arsenal Guide

by Carol Burchett
January 28, 2022
1

MissTypan’s Ultimate Guide to Events

MissTypan’s Ultimate Guide to Events

by MissTypan
January 27, 2022
3

  • Terms of Service
  • Feedback
  • Privacy Policy
  • GamerSpeak Communities

© 2021 - Mobile Strike HQ. All Rights Reserved. Website Design: GamerSpeak
This website is sponsored by the publisher in order to give the community the best gaming experience

No Result
View All Result
  • Beginner’s Guides
    • Navigating Mobile Strike – Part 1
    • Navigating Mobile Strike – Part 2
    • Prioritize What You Need – Part 1
    • Prioritize What You Need – Part 2
    • Prioritize What You Need – Part 3
    • Am I Safe in the Mech Dimension?
    • Am I Safe in the Cybernetic Dimension?
    • Free to Play Guide
    • Customer Service Ticket Guide
    • Safety in a Gaming Community
    • Gaming Safely for the Ladies
  • Equipment
    • Guide to Cybernetic Gear
    • Guide to Mech Gear
    • Augments Guide
    • Insignia Banners Guides
    • Serum Recipes (Cyber)
    • Zeal Serum Guide (Cyber)
  • Buildings
    • Assault Vehicle Hangar Guide
    • Mech Special Buildings – Part 1
    • Mech Special Buildings – Part 2
    • Auxiliary Buildings (Cyber)
    • Development Center Guide (Cyber)
    • New Insignia Building (Cyber)
  • Combat
    • Offense
      • Building Stats as an Attacker
      • Rally Lead Guide
      • Quick Attack Guide (Mech)
      • Quick Attack Guide (Cyber)
      • Quick Control Point Guide (Mech)
      • Quick Control Point Guide (Cyber)
      • Find Stats as a Control Point Player
      • Build your Stats as a Control Point Player
    • Defense
      • Trapping Guide (Mech) – Part 1
      • Trapping Guide (Mech) – Part 2
      • Building Stats as a Trap (Mech) – Part 1
      • Building Stats as a Trap (Mech) – Part 2
      • Quick Defense Guide (Cyber)
    • Research
      • Cybernetic Research Guide Part 1
      • Cybernetic Research Guide Part 2
      • Mech Research Guide Part 1
      • Mech Research Guide Part 2
    • Troops
      • Cybernetic Troops Guide
      • Mech Troops Guide
  • Cybernetic
    • Cybernetic Commander Guide
    • Advanced Cyber Commanders Guide Part 1
    • Advanced Cyber Commander Guide Part 2
    • How to Catch Up in the Cybernetic Dimension
    • Building Cyber Stats Part 1
    • Building Cyber Stats Part 2
    • Understanding Stats in the Cybernetic Dimension
    • Cyber Guide To Stats Part 1
    • Cyber Guide to Stats Part 2
    • Cyber Gear Basics
    • Advanced Cybernetic Gear
    • Cybernetic Arsenal Guide
    • Cybernetic Deft Combat Research
  • Mech
    • Beginner’s Guide to Mech Dimension
    • Mech Commander Guide
    • Mech Base Guide Part 1
    • Mech Base Guide Part 2
    • Mech Research Guide
    • Mech Quick Attack Guide
    • Cores Guide (Mech)
    • Mech Guide
      • Introducing the Hydro Mech
      • Introducing your Inferno Mech
      • Introducing your Terra Mech
  • Community

© 2021 - Mobile Strike HQ. All Rights Reserved. Website Design: GamerSpeak
This website is sponsored by the publisher in order to give the community the best gaming experience

Welcome Back!

Login to your account below

Forgotten Password? Sign Up

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In