We made it! Welcome to 2021 my lovelies! It’s a new year and I want to start a new series with all of you. Monthly Recaps will bring you a recap (no duh, right?) of what you may have missed over the previous month. In order to kick it off, we are going to take a look at December and what changes we saw in the game, and the impact those changes bring.
What Will Monthly Recaps look like?
While you will be able to find the content here in other articles as well, you will find the basics here. These basics include:
- The Release
- Details of the Release
- Any early costs collected
December brought many changes, we’ll attempt to look at these as chronologically as possible and we will attempt to be sure to not leave anything out.
Headquarters Level 130
This was perhaps one of the biggest releases we saw this month. Headquarters levels have come to be not only expected but predicted to some degree. When upgrading buildings to achieve Headquarters level 130 you will need, Maximum Building Blueprints.
These blueprints have not historically been tracked, due to the number of buildings requiring blueprints we have been unable to gather these numbers.
New Headquarters levels of course come with new stats and new benefits. Here we are going to look at the increase in stats from a max of 120 to a max of 130. We have created two tables, the first looks at the stats associated with the building increases and the second takes a closer look at the benefits that come from max building levels.
Serums were upgraded with Serum Test Tubes and ingredients that were listed as “limited time.” These Serums include more type stats for you type stat players.
The Test Tubes found within this Release include:
- Infiltrator Serum Test Tube- 35,200% Infantry Attack, 35,200% Infantry Defense, 35,200% Infantry Health
- Long Distant Serum Test Tube- 35,200% Tactical Attack, 35,200% Tactical Defense, 35,200% Tactical Health
- Mobile Assault Serum Test Tube- 35,200% Armored Vehicle Attack, Armored Vehicle Defense, Armored Vehicle Health
- Violet Queen- 1,463% Infantry Defense
- Violet Dragon Leaf- 1,463% Infantry Attack
- Violet Blossom Fruit- 1,463% Infantry Health
- Golden Dragon Orchid- 1,463% Tactical Defense
- Golden Slug- 1,463% Tactical Attack
- Golden Shell- 1,463% Tactical Health
- Aqua Leaf- 1,463% Armored Vehicle Defense
- Aqua Flower- 1,463% Tactical Attack
- Aqua Kelp- 1,463% Tactical Health
Black Adder Gear Set and Enhance
Black Adder Gear Set is the newest Gear Set for our Control Point Players. This new gear comes with new higher stats for our Control Point players to play around with.
Stats you will find in this gear include:
- Control Point Rally Troop Attack
- Troop Attack Bonus While Occupying the Control Point
- Combat Shielding
- Control Point Troop Health
- Deployment Speed
This gear also comes with a Set Bonus of 6,000% Combat Shielding
The following week we also saw Enhance capabilities released for Black Adder Gear. Enhances you are going to see include the following stats:
- 4,000% Troop Attack Bonus while Occupying the Control Point
- 4,000% Control Point Rally Troop Attack Bonus
- 2,000% Accuracy
- 2,500% Armor Piercing
- 2,500% Control Point Troop Health Bonus
New Assault Vehicle Levels
New Assault Vehicle Levels were released that affect both Defenders and Control Point Players. We saw our Adder and Hannibal have levels increased to 50.
Here are the max stats that come with the release of these new levels.
Level 50 Adder
- 67,500% Base Defending Attack
- 30,000% Debuff to Enemy Troop Attack
- 85,500% Base Defending Armor
Level 50 Hannibal
- 120,000% Control Point Troop Attack
- 77,000% Control Point Troop Health
- 147,500% Troop Defense
Master Supply Depot Level 140
Master Supply Depot levels were also released meaning this building now goes to level 140. When it comes to costs we are seeing similar costs to early levels of this building. From level 130 to 140 you will need the following amount of items.
We covered this release in an update to our, A Review of Mech Dimension Special Buildings Part 3, article. However, for a quick reference please see the increase you will see in stats from level 130 to level 140.
- Deployment Size 40k
- Rally Capacity 120k
- Troop Defense 86,500%
- Troop Health 28,000%
- Armor Piercing 108,000%
- Accuracy 34,000%
- Base Assault Attack 94,000%
- Base Defender Attack 108,000%
- Control Point Rally Troop Attack 84,000%
- Control Point Occupying Troop Attack 84,000%
VIP Level 170
VIP level increases were released with no new special benefits but lots of increases to the stats we were seeing in VIP. Level 170 still uses Super VIP Points.
Mechanized Battlemarks Evolution Research
New Battlemark Research is here. This Research gives a plethora of stats and they are beautiful. It is definitely worth checking out the numbers that come with this one.
This research is covered more deeply in our article, A Glance at New Mech Dimension Part 10.
Pyramidion Gear and Enhance
Pyramidion Gear is our newest gear for defenders. This gear comes with similar stats to our older gear but at higher numbers.
The Stats you will find in this gear include:
- Base Defender Attack
- Base Defender Health
- Base Defender Defense
- Headquarters Sabotage
- Combat Shielding
The Set Bonus for this gear at an immortal level includes 10,000% Base Defender Attack and 7,000% Base Defender Health.
Later in the month we also saw the ability to Enhance this set released. The stats you will find when powering up this gear include:
- 3,500% Base Defender Attack
- 6,000% Base Defender Defense
- 2,500% Base Defender Health
Heavy Hauler Enhance
This gear set was released in November and now we have the ability to Enhance it as well.
The stats gained from powering up this gear include the following:
- 4,000% Armor Piercing
- 3,500% Base Assault Attack
- 6,000% Base Assault Defense
- 2,500% Base Assault Health
- 1,500% Accuracy
Commander IV Steadfast Skills
Commander IV was released in November and the only Commander with no Steadfast Skills. This month we saw that change with this Commander getting some great benefits.
To upgrade the Steadfast levels for this Commander you will need, Commander IV Mechanized Steadfast Token (level 1-50). The Stats associated with this release can be seen in this SS from the blog of this release.
Mechanized Expert Blitz Research
More new research and its blitz research. We all know this means that the things you need in order to complete this research will only be available at certain times.
Blitz Research as usual comes with great stats. We have not covered this research in-depth yet but we will later on, for now, see the stats it includes in this image from the blog below.
The Development Center is always a great update to see for traps who love invisible stats. December’s Boost Hall upgrade included stats for Defenders and Debuffs for other players as well. In order to open these boosts, you will need, Maximus Boost Creation Component.
The stats listed for this update in the blog include:
- 75,000% Base Defender Attack
- 92,0000% Base Defender Defense
- 50,000% Base Defender Health
- 46,000% Combat Shielding
- 58,000% Armor Piercing
- 27,000% Accuracy
We have not seen new Insignias in a while and this month came with an Update to our Insignias with Type Stats. These Insignias are good ones to check out no matter your playstyle.
The New Insignias can be seen in the image below:
That is it for the newest research in the Mech Dimension. However, we have a ton of other articles to help you with your strategy!
Jazz up your Mech Dimension Economy
Be on the lookout for more recaps in the future! However, in the meantime make sure you are prepared to complete some of the new Research we saw in December with this article covering what you need for your Bases Research.
Stay Tuned for more great information from our MSHQ Team as the Mech Dimension continues to evolve.
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