The rally page has been updated and improved to help you better manage your deployments.
“War is ever-changing and your battles should evolve with the times.
With these evolutions come new features. Your rally page has been updated making it easier to visualize, access, and rally your forces into battle.”
The Rally Page
The deployment size/capacity for each troop type is now listed at the top of the page.
At the top of the page is the total troops, titans/wall busters, and traps displaced separately so you can easily visualize the forces in your rally. The “creatures” listing is the total of Titans and Wall Busters added to the rally.
Click on the individual players to see the forces separated into type for each filler.
If there is a red X showing on the deployment page next to a player it indicates they have sent different troop, trap, or creature than what you sent. Always look at these before sending them.
If it is a low tier addition it could cost you a loss on rally results. This will also protect you from an unknown base in alliance sabotaging your rally by adding an all T1 deployment… Yes, this does happen.
With these improvements enjoy better bigger rallies and enhance the overall performance of the war.
Rally Strategy Setups
While we’re looking at these new improvements it’s a good time to discuss rally setups.
When you look at base to rally you to assess whether it will burn and what you need to burn it.
This assessment includes the HQ level, VIP, base power, kills, and players’ gear.
Then choose whether you need an all top tier troops, currently T9, or if you could use a mix of troops.
Remember to take stock of your fillers also. If you have smaller players filling remember they have T9 but they may not be willing to lose their T9. Consider adding a lower trap buffer to help these players when planning your rally.
Take a high tier first hit and reassess to determine if you drop the trap level after.
For example: If a player has high HQ and high VIP and/or gear you are going to need an all T9 deployment. After you access the results you may be able to add in a T8 buffer of 2 – 5% to save your T9 traps.
A second example would be a lower HQ, VIP, and/or gear setup you may be able to start with T9 rally with a 2 – 5% T8 trap buffer.
After the hit, analyze the report and look if you can add T4 – 5 traps instead of T8. The win will be almost identical. But, of course, you will have a bigger loss. But T4 traps are much cheaper to replace than T9 traps.
In testing, we have found out that even with a full T9 Troop, Titan, Wall Buster rally you can add a 50% T4 traps to the rally and only lose half of your T4 traps instead of your T9.
If your a rally lead reading this, I’m sure you are asking why? Traps are built to burn. But some of the smaller bases in the alliance are more likely to join rallies if they are not worried about losing all their T9 traps. Not all players have the ability to spend to rebuild the losses and are hesitant to fill rallies.
Get out there, have fun, and set some really. Remember the bigger the rallies, the bigger the burn.
See you on the battlefield.